HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
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Properties | |
override BonePose[] | Fingers [get] |
override BonePose | Hand [get] |
Properties inherited from HandPosing.TrackingData.SkeletonDataDecorator | |
override bool | IsTracking [get] |
override? float | HandScale [get] |
Properties inherited from HandPosing.TrackingData.SkeletonDataProvider | |
abstract bool | IsTracking [get] |
True is the tracking data has been initialised and it is estable. More... | |
abstract BonePose[] | Fingers [get] |
Collection of received fingers, in local coordinates More... | |
abstract BonePose | Hand [get] |
Hand start pose, in global coordinates More... | |
virtual ? float | HandScale [get] |
Detected scale of the hand. More... | |
Additional Inherited Members | |
Public Member Functions inherited from HandPosing.TrackingData.SkeletonDataDecorator | |
override bool | IsHandHighConfidence () |
override bool | IsFingerHighConfidence (BoneId bone) |
Public Attributes inherited from HandPosing.TrackingData.SkeletonDataProvider | |
System.Action | OnInitialized |
System.Action< float > | OnUpdated |
Protected Attributes inherited from HandPosing.TrackingData.SkeletonDataDecorator | |
SkeletonDataProvider | wrapee |