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HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
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Data indicating the rotation of a bone from a hand. More...
Static Public Member Functions | |
| static ? BonePose | Lerp (BonePose from, BonePose to, float t) |
| Gets the interpolated value between two rotations of the same bone (same indentifier). More... | |
Public Attributes | |
| BoneId | boneID |
| The unique identifier of the bone. More... | |
| Quaternion | rotation |
| The rotation of the bone in the hand. More... | |
| Vector3 | position |
| The position of the bone in the hand. More... | |
Data indicating the rotation of a bone from a hand.
Gets the interpolated value between two rotations of the same bone (same indentifier).
| from | Base rotation to interpolate from. |
| to | Target rotation to interpolate to. |
| t | Interpolation factor, 0 for base, 1 for target rotation |
| BoneId HandPosing.BonePose.boneID |
The unique identifier of the bone.
| Vector3 HandPosing.BonePose.position |
The position of the bone in the hand.
| Quaternion HandPosing.BonePose.rotation |
The rotation of the bone in the hand.