HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
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Data indicating the rotation of a bone from a hand. More...
Static Public Member Functions | |
static ? BonePose | Lerp (BonePose from, BonePose to, float t) |
Gets the interpolated value between two rotations of the same bone (same indentifier). More... | |
Public Attributes | |
BoneId | boneID |
The unique identifier of the bone. More... | |
Quaternion | rotation |
The rotation of the bone in the hand. More... | |
Vector3 | position |
The position of the bone in the hand. More... | |
Data indicating the rotation of a bone from a hand.
Gets the interpolated value between two rotations of the same bone (same indentifier).
from | Base rotation to interpolate from. |
to | Target rotation to interpolate to. |
t | Interpolation factor, 0 for base, 1 for target rotation |
BoneId HandPosing.BonePose.boneID |
The unique identifier of the bone.
Vector3 HandPosing.BonePose.position |
The position of the bone in the hand.
Quaternion HandPosing.BonePose.rotation |
The rotation of the bone in the hand.