HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
HandPosing.TrackingData.SkeletonDataDecorator Class Reference
Inheritance diagram for HandPosing.TrackingData.SkeletonDataDecorator:
HandPosing.TrackingData.SkeletonDataProvider HandPosing.TrackingData.BasicTrackingCleaner HandPosing.TrackingData.ExtrapolationTrackingCleaner

Public Member Functions

override bool IsHandHighConfidence ()
 
override bool IsFingerHighConfidence (BoneId bone)
 

Protected Attributes

SkeletonDataProvider wrapee
 

Properties

override bool IsTracking [get]
 
override? float HandScale [get]
 
- Properties inherited from HandPosing.TrackingData.SkeletonDataProvider
abstract bool IsTracking [get]
 True is the tracking data has been initialised and it is estable. More...
 
abstract BonePose[] Fingers [get]
 Collection of received fingers, in local coordinates More...
 
abstract BonePose Hand [get]
 Hand start pose, in global coordinates More...
 
virtual ? float HandScale [get]
 Detected scale of the hand. More...
 

Additional Inherited Members

- Public Attributes inherited from HandPosing.TrackingData.SkeletonDataProvider
System.Action OnInitialized
 
System.Action< float > OnUpdated
 

The documentation for this class was generated from the following file: