HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
HandPosing.OVRIntegration.GrabEngine.NoopFlex Class Reference

No op flex detector used in snap-to-pose, used to turn off grab detection so that poses can be recorded. More...

Inheritance diagram for HandPosing.OVRIntegration.GrabEngine.NoopFlex:
HandPosing.OVRIntegration.GrabEngine.FlexInterface

Properties

bool IsValid [get]
 
float? GrabStrength [get]
 
Vector2 GrabThreshold [get]
 
Vector2 GrabAttemptThreshold [get]
 
float AlmostGrabRelease [get]
 
- Properties inherited from HandPosing.OVRIntegration.GrabEngine.FlexInterface
bool IsValid [get]
 True if the current Flex Interface can be used, for example the Hand is being tracked in the case of a hand-tracking flex. This is important so we can fallback to other FlexInterfaces in case one of them is not valid. More...
 
float? GrabStrength [get]
 Return normalized grab strength. More...
 
Vector2 GrabThreshold [get]
 Return strenght values to start (Y) or stop (X) grabbing. More...
 
Vector2 GrabAttemptThreshold [get]
 Return strenght values to indicate a grabbing attempt, can be narrower than GrabThresold. More...
 
float AlmostGrabRelease [get]
 Indicates the minimum value for a grab Typically a bit higher than the minimum GrabThreshold More...
 

Detailed Description

No op flex detector used in snap-to-pose, used to turn off grab detection so that poses can be recorded.


The documentation for this class was generated from the following file: