HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
HandPosing.HandMap Class Reference

A special mapping for the base of the hand, indicating the position and rotation difference between the hand-tracking system and its controller representation. More...

Public Attributes

Vector3 positionOffset = new Vector3(0f,-0.02f,-0.08f)
 
The position difference at the base of the hand between the hand-tracking system and the representation. More...
 
Vector3 rotationOffset = new Vector3(90f,90f,0f)
 The rotation difference at the base of the hand between the hand-tracking system and the representation. More...
 

Properties

Pose AsPose [get]
 Get the position/rotation offset as a more compact Pose. More...
 

Detailed Description

A special mapping for the base of the hand, indicating the position and rotation difference between the hand-tracking system and its controller representation.

Member Data Documentation

◆ positionOffset

Vector3 HandPosing.HandMap.positionOffset = new Vector3(0f,-0.02f,-0.08f)


The position difference at the base of the hand between the hand-tracking system and the representation.

◆ rotationOffset

Vector3 HandPosing.HandMap.rotationOffset = new Vector3(90f,90f,0f)

The rotation difference at the base of the hand between the hand-tracking system and the representation.

Property Documentation

◆ AsPose

Pose HandPosing.HandMap.AsPose
get

Get the position/rotation offset as a more compact Pose.


The documentation for this class was generated from the following file: