HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
|
A special mapping for the base of the hand, indicating the position and rotation difference between the hand-tracking system and its controller representation. More...
Public Attributes | |
Vector3 | positionOffset = new Vector3(0f,-0.02f,-0.08f) |
The position difference at the base of the hand between the hand-tracking system and the representation. More... | |
Vector3 | rotationOffset = new Vector3(90f,90f,0f) |
The rotation difference at the base of the hand between the hand-tracking system and the representation. More... | |
Properties | |
Pose | AsPose [get] |
Get the position/rotation offset as a more compact Pose. More... | |
A special mapping for the base of the hand, indicating the position and rotation difference between the hand-tracking system and its controller representation.
Vector3 HandPosing.HandMap.positionOffset = new Vector3(0f,-0.02f,-0.08f) |
The position difference at the base of the hand between the hand-tracking system and the representation.
Vector3 HandPosing.HandMap.rotationOffset = new Vector3(90f,90f,0f) |
The rotation difference at the base of the hand between the hand-tracking system and the representation.
|
get |
Get the position/rotation offset as a more compact Pose.