HandPosing
A tool for quickly authoring hand poses to objects in VR using hand-tracking
HandPosing.BoneMap Class Reference

Stores the translation between hand tracked data and the represented bone. More...

Public Attributes

BoneId id
 The unique identifier for the bone. More...
 
Transform transform
 The trasform that this bone drives. More...
 
Vector3 rotationOffset
 The rotation difference between the hand-tracked bone, and the represented bone. More...
 

Properties

Quaternion RotationOffset [get]
 Get the rotationOffset as a Quaternion. More...
 
Quaternion TrackedRotation [get]
 Get the raw rotation of the bone, as taken from the tracking data More...
 

Detailed Description

Stores the translation between hand tracked data and the represented bone.

Member Data Documentation

◆ id

BoneId HandPosing.BoneMap.id

The unique identifier for the bone.

◆ rotationOffset

Vector3 HandPosing.BoneMap.rotationOffset

The rotation difference between the hand-tracked bone, and the represented bone.

◆ transform

Transform HandPosing.BoneMap.transform

The trasform that this bone drives.

Property Documentation

◆ RotationOffset

Quaternion HandPosing.BoneMap.RotationOffset
get

Get the rotationOffset as a Quaternion.

◆ TrackedRotation

Quaternion HandPosing.BoneMap.TrackedRotation
get

Get the raw rotation of the bone, as taken from the tracking data


The documentation for this class was generated from the following file: